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It would be nice to be able to install on OS X using the HomeBrew system.
Yes! that would be really nice. One more vote for homebrew
I suppose one has to ask directly people responsible for homebrew. Possibly this needs only a volunteer in the mac/homebrew/gdl_fan community. This feature request thread is more oriented towards new features to be implemented in gdl, not hpw gdl is distributed.
Actually, I don't think there is too much need to speak with homebrew admins or the like. Part of the the flexibility of homebrew comes from the fact that anyone can make a formula for installation of a tarball and request that it be pulled into the repository. It would brew great to have GDL in homebrew - it would probably start to see more of a user base as well, given how easy it would be to install (ideally).
Correct this is not a Hombrew issue but a feature request (or platform port request?) for any given project. I'd be happy to write the Homebrew formula if I could successfully build GDL under OS X. I have not been able to do so yet.
Ok that's clear and thanks for your involvement. There is some information in http://aramis.obspm.fr/~coulais/IDL_et_GDL/GDLonOSX_10.6.3.html (ok it's in french...).
Note that using the cvs version with Eigen and perhaps proj.4 would make a serious difference!
Ahem... sorry... above documentation is very old... As with plplot, GDL now ONLY uses CMAKE (even if some configure scripts are still there).
I opened a new bug about building from source on OS X. PLPLOT errors are stopping the compilation. https://sourceforge.net/p/gnudatalanguage/bugs/606/
I submitted GDL to Homebrew: https://github.com/Homebrew/homebrew-science/pull/1905
I did not manage to get OpenMP working though due to the complexity of getting g++ to use and link against clang's libc++. I would be grateful if someone could have a look at it...