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Gautier de Montmollin

GLOBE_3D: GL Object Based Engine for 3D. GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL. Up-to-date GL bindings - portal rendering - binary space partition - object I/O - tools for importing - and more...

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A mathematical knot (model exported from VRML format)
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Custom Doom 3 level exported with the d3g tool
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Landscape (Irin project)
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Borg Star - randomly generated
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Omega Research Facility (scene exported from Doom 3)
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A space ship (model exported from GMAX)
 

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