Latest SVN revision of GLICT, numbered 74, has become release 1.1. Take a peek at our download page.
It's been a while, but there's been a lot of progress.
Since the 1.0 release, GLICT supports skinning, scrollbars, virtual areas in panel and more. Soon there will be a release of 1.1 soon. Hopefully the interest in this project will sprout soon. Any time soon. Anyone?
GLICT has been listed on Ohloh now, so you can look at the code statistics and graphs over there!
In the meantime, GLICT's technology is moving from CVS to SVN which should allow faster commits and better tracking of the progress.
GLICT, an OpenGL GUI toolkit, is different in that way that it renders itself inside the GL context. However, it's also different in that way that it's extremely simple to use. If you don't figure out how to use it from the docs, feel free to ask!
Here's the first release of the source; the source has been available via CVS as well, but this is the first "zipped" release. CVS is the recommended way of getting GLICT, as file releases will be somewhat rare. Read the docs, and have fun learning and using GLICT!
Uploaded documentation made with doxygen to project's web space, http://glict.sourceforge.net/
I have uploaded first version of GLICT. I hope that someone will soon join the project.
We need clicking done properly. I'll try to soon post a fix that'll do rectangle-click detection which is actually improper and won't work with certain widgets that might get done in the future.