GLFW is a library for portable desktop OpenGL application development. It handles operating system specific tasks such OpenGL window management, resolution switching, keyboard, mouse and joystick input, timer input, creating threads, and more.
GLFW 2.7.6 was released today. It adds support for joysticks on Mac OS X, a graphical joystick test, support for 64-bit builds using MinGW-w64 and fixes for a number of (mostly input related) bugs.
You can download GLFW 2.7.6 here:
For more information about GLFW, see the project website: