GLFW is a library for portable desktop OpenGL application development. It handles operating system specific tasks such OpenGL window management, resolution switching, keyboard, mouse and joystick input, timer input, creating threads, and more.
GLFW 2.7.5 was released today. It fixes a compilation bug for certain versions of Mac OS X and adds support for monotonic time input on Cocoa.
You can download GLFW 2.7.5 here:
For more information about GLFW, see the project website: