I've been using GLFW 2.x for some time now and recently decided to see what GLFW 3.0 had going for it. I'm really digging the multi-monitor support and some of the other minor enhancements.
I want to start using 3.0 for a project where I target on having a stable, mostly feature complete build completed about a year out from now. Is there a timeline on when 3.0 will have its first stable release?
There is no fixed schedule, but the release is approaching.