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Fast fullscreen toggle (without losing OpenGL context)

Using GLFW
AlricDoRei
2013-01-03
2013-03-19
  • AlricDoRei
    AlricDoRei
    2013-01-03

    I am using GLFW 3. Window messages are handled in a different thread.
    As I understand, I must open->close->open a window to switch between fullscreen and windowed modes.

    I am trying to make a fast fullscreen toggle(without losing OpenGL context).

    Is it possible to achieve this with GLFW 3?

     
  • Camilla Löwy
    Camilla Löwy
    2013-03-19

    Not currently, but it will be added in the 3.x line.