The only fix I was able to do was changing every line where an in place edit operation with perl happens.

On Windows, perl doesn't have permission for this kind of operation so it needs a backup file.

Every line of the form

perl -i -e

or 

perl -pi -e

was changed to

perl -i.bak -e

or

perl -pi.bak -e

I can generate a patch for this but I have to study a little bit more about the source code generation.


On Thu, Jan 10, 2013 at 3:41 PM, tom fogal <tfogal@sci.utah.edu> wrote:
I could probably step up and do a release.  I have a windows system I
can build on, but I can't test on it (remote, VM, no real GL)...

Linux/Mac are easy at the moment.

-tom

On 10.01.13 18:26, Nigel Stewart wrote:
> Thales,
>
> Yes, it's known to be problematic to generate the sources
> on Windows.  I'll see if I can tweak one of my automated
> builds to produce a tarball I can drop on Sourceforge,
> short of an official release.
>
> GLEW is well overdue for a release, but I'm still
> generally swamped, unfortunately.
>
> Any Linux/Mac/Windows owners than want to be a
> release manager for GLEW?  :-)
>
> - Nigel
>
>> Building glew from scratch using mingw on Windows
>>
>> I'm trying to build glew from the git repository but it gives me compiler errors when compiling glew.c.
>>
>> After I've managed to setup a developer environment with msys but I'm getting the following compiling errors
>>
>> In file included from src/glew.c:32:
>> include/GL/glew.h:1197: error: expected identifier or '(' before numeric constant
>> include/GL/glew.h:1272: warning: return type defaults to 'int'
>> include/GL/glew.h: In function 'GLEW_GET_VAR':
>> include/GL/glew.h:1272: error: expected declaration specifiers before numeric constant
>> include/GL/glew.h:1487: error: storage class specified for parameter 'GLDEBUGPROCAMD'
>> include/GL/glew.h:1489: error: expected ')' before 'callback'
>> include/GL/glew.h:1490: error: storage class specified for parameter 'PFNGLDEBUGMESSAGEENABLEAMDPROC'
>> include/GL/glew.h:1491: error: storage class specified for parameter 'PFNGLDEBUGMESSAGEINSERTAMDPROC'
>> include/GL/glew.h:1492: error: storage class specified for parameter 'PFNGLGETDEBUGMESSAGELOGAMDPROC'
>> include/GL/glew.h:1520: error: storage class specified for parameter 'PFNGLBLENDEQUATIONINDEXEDAMDPROC'
>> include/GL/glew.h:1521: error: storage class specified for parameter 'PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC'
>> include/GL/glew.h:1522: error: storage class specified for parameter 'PFNGLBLENDFUNCINDEXEDAMDPROC'
>> include/GL/glew.h:1523: error: storage class specified for parameter 'PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC'
>> include/GL/glew.h:1539: error: storage class specified for parameter 'PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC'
>> include/GL/glew.h:1540: error: storage class specified for parameter 'PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC'
>>
>> among other things. I suspect this is a problem with the code source generation step.
>>
>> I'll try with cygwin, but I'd like to know if this is a known issue. I also try to build using the VC10 project but it gives me the same erros.
>
>
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--
Anyday, anytime.

http://www.capimlokura.com.br

Thales Luis Rodrigues Sabino
TLuisRS