This is what I ended up having to do to get it to work. Though I too wish I could get GLEW to create a proper static library as all of my other dependencies have, rather than cluttering my project.


On Sat, Aug 20, 2011 at 12:46 PM, Nigel Stewart <nstewart@nvidia.com> wrote:
I'd recommend compiling glew.c with -DGLEW_STATIC
directly into the application (linked as glew.o)
as a super-reliable way to link GLEW statically.

- Nigel

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