Dear all,
 
i am trying to use OpenCSG in my project and it is a library project using GLew.
 
When running OpenCSG alone, it works well and can render the part correctly without any errors.
 
But when i use it in my project, the program would go to
 
if (!WGLEW_ARB_pbuffer)
{
   PrintExtensionError("WGL_ARB_pbuffer");
   return false;
}
 
the WGLEW_ARB_pbuffer would be 0 and retrun false to the intiate function.
 
after it, the program crashed...
 
what does that mean and where the problem is? is it hardware problem?
 
i have check the installation tutorial of glew and it is said that "replace <GL/gl.h> and <GL/glu.h> with <glew.h> in your code"
 
if ididn't replace that, would it cause this problem? seems not...
 
can anyone give me some suggestions and helps, thanks so much
 
best regards


                                                                    Shirley
 
 



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