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 <h2>Change Log</h2>
+<hr align="center">
+<ul class="none">
+<li><b>1.5.4</b> [04-21-10]
+<li> New features:
+<li> Support for OpenGL 3.3
+<li> Support for OpenGL 4.0
+<li> New extensions:
+<li> GL_AMD_conservative_depth
+<li> GL_ARB_blend_func_extended
+<li> GL_ARB_draw_indirect
+<li> GL_ARB_explicit_attrib_location
+<li> GL_ARB_gpu_shader5
+<li> GL_ARB_gpu_shader_fp64
+<li> GL_ARB_occlusion_query2
+<li> GL_ARB_sampler_objects
+<li> GL_ARB_shader_bit_encoding
+<li> GL_ARB_shader_subroutine
+<li> GL_ARB_shading_language_include
+<li> GL_ARB_tessellation_shader
+<li> GL_ARB_texture_buffer_object_rgb32
+<li> GL_ARB_texture_compression_bptc
+<li> GL_ARB_texture_rgb10_a2ui
+<li> GL_ARB_texture_swizzle
+<li> GL_ARB_timer_query
+<li> GL_ARB_transform_feedback2
+<li> GL_ARB_transform_feedback3
+<li> GL_ARB_vertex_type_2_10_10_10_rev
+<li> GL_EXT_shader_image_load_store
+<li> GL_EXT_vertex_attrib_64bit
+<li> GL_NV_gpu_program5
+<li> GL_NV_gpu_program_fp64
+<li> GL_NV_gpu_shader5
+<li> GL_NV_tessellation_program5
+<li> GL_NV_vertex_attrib_integer_64bit
+<li> GLX_ARB_vertex_buffer_object
+<li> Bug fixes:
+<li> Parameter constness fix for glPointParameteriv and glPointParameterfv
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