- new QR-codes plug-in
- new Photoshop like Trim plug-in
- 400+ unit tests
- major code clean-up, using C# 4.0 features
Thanks to Ivo Rytir there now is a Windows installer for GIMP# 0.14. There are two different versions, depending on your GIMP version: GIMP 2.2 and GIMP 2.4 are both supported. Please download the correct installer.
GIMP# now uses C# 3.0 features for cleaner code. Added Nemerle (http://nemerle.org) sample. Added Boo (http://boo.codehaus.org) sample. Added Visual Basic sample. Added F# (http://research.microsoft.com/fsharp) sample. And finally ported abandoned Sky plug-in (part of PhyModMedia plug-ins).
Support for Photoshop actions files has improved and is now close to 50 %. Furthermore there are now many more unit tests. Most bugs have been fixed and there are some minor enhancements.
We are proud to announce the availability of GIMP# 0.12. New in this release:
- IronPython support
- More GIMP API coverage and corresponding unit tests
- Many bugfixes
We are proud to announce the availability of GIMP# 0.11. New in this release:
- Java / IKVM support
- Sample Java plug-in included
- Port of the Colorize plug-in
- Photoshop actions plug-in can now play about 38 %
- Coverage of the (GIMP 2.4) gimp_vectors_xxx routines
- New Pixel class for much cleaner code
We just released the win32 installer for GIMP# 0.10. For futher details see the announcement on the 0.10 source release.
We are proud to announce GIMP# 0.10. Highlights for this release:
- increased amount of Photoshop action files that can be played to 30 %.
- added i18n. GIMP# is now available in Italian, Russian and Dutch
- new Fragment plug-in (Photoshop clone)
We just released the win32 installer for GIMP# 0.9. For futher details see the announcement on the 0.9 source release.
After more than two months of work we are proud to release Gimp# 0.9. Highlights for this release:
- New plug-in to generate raindrops
- Port of Forge plug-in
- New Blur Average plug-in (Photoshop clone)
- New Pointillize plug-in (Photoshop clone)
- New DifferenceClouds plug-in (Photoshop clone)
- Framework for playing Photoshop actions. About 20 % of action files are playable.
- GIMP# plug-ins can now be called non-interactively, for example from within a script-fu
- Support of Drag and Drop in Picture Package for swapping images inside the preview area
- More unit tests (currently about 200)
- Many bug fixes and smaller improvements
We just released the win32 installer for GIMP# 0.8. For futher details see the announcement on the 0.8 source release. Many thanks to Massimo Perga :)
I would like to announce a contest for developing a new plug-in, using GIMP# (gimp-sharp). Full information is available on my blog: http://maurits.wordpress.com/2006/04/26/gimp-programming-contest/
And yes, there will be a prize for the winner: 50 dollar to spend on a book/dvd/cd at Amazon.
After more than 3 months of hard work we finally released version 0.8. Highlights for this release:
- Framework largely refactored and redesigned,
making it easier to derive new plug-ins
- Improved support for running GIMP# on win32
- Better use of .NET 2.0 features
- First fully functional release of Splitter
- New plug-in to generate Swirlies (experimental)
- Port of abandoned Neochrome plug-in (Atari ST
- GIMP# is now fully unit tested with NUnit,
leading to higher quality
- Support for AMD64 native GIMP
- Exporting to WBMP file format
- Support for WBMP images larger than 127x127
- Drag & Drop support in PicturePackage plug-in
both from browser and from desktop
- Many bug fixes and smaller improvements... read more
We have released GIMP# 0.7.1. This release has a lot of code clean-up, mainly by introducing .NET 2.0 features. That means that from now on you will have to use mono 1.1.x Another great addition (thanks to Max Perga) has been a new win32 installer! For the first time in history you can use your GIMP# plug-ins on Windows.
For GIMP# 0.8 we plan to add new features. Have fun.
We have a new developer on board: Massimo (Max for short) Perga. Max is working very hard on a win32 port, including a nice and easy to use installer. Right now we are ironing out the last details, but expect a new release pretty soon.
Nope, Gimp# isn't dead. I plan to pick up development again pretty soon, probably starting with cleaning up code and fixing some annoying bugs. This should lead to release 0.7.1. By that time I hope Mono 1.2 will be out, so I can make use of all kind of nice new C# features like generics and anonymous methods. Stay tuned.
Until now Gimp# depended on Mono 1.0.x. However as of release 0.8 (not out yet) Gimp# will depend on Mono 1.1.x and later on Mono 1.2. I will try to keep it compatible with Mono 1.0.x until 1.2 is released, but there are no guaranties.
No new functionality in the plug-ins, but GIMP API coverage has increased a lot and is more or less complete for the more important classes such as GimpDrawable, GimpImage, GimpLayer, etc.
The next version (0.7) will probably the last version that uses Mono 1.0.x. After that I will switch to Mono 1.1.x or 1.2 so I can use all those lovely new C# features :)
After one month of hard work we have a first release of the Slicer Tool! Furthermore there are many improvements and bug fixes for the Picture Package plug-in. I also started development of a red eye correction plug-in and support was added in the framework for plug-ins that load/save files. Enjoy.
I'm busy developing yet another new plug-in: the image slicer. Both Photoshop and Paint Shop Pro already have such a tool/plug-in and this has been an often requested feature for GIMP. Gimp# 0.5 will be the first version to contain this plug-in and will be probably released within one week.
A new release with a first working version of the (Photoshop like) Picture Package plug-in, previews for the Ministeck and NCP plug-ins and much more GIMP API coverage. Furthermore lots of smaller and larger bug fixes and improvements in the plug-in framework. Developing a new GIMP plug-in was never easier! More information on the Gimp# homepage: http://gimp-sharp.sourceforge.net/
There has been a lot of progress since release 0.3. The Picture Package is starting to become really useful and I've added previews for both the Ministeck and NCP plug-in. GIMP API coverage has also increased tremendously. I expect to release version 0.4 next weekend (around Decmber 13th).
A new release with more GIMP API coverage, an improved GUI for the Picture Package plug-in, and a fully functional Ministeck plug-in. Furthermore lots of smaller and larger bug fixes and improvements in the plug-in framework. Developing a new GIMP plug-in was never easier! More information on the Gimp# homepage: http://gimp-sharp.sourceforge.net/
I just found out that Gimp# is dependant on Gimp 2.2-pre (or 2.1.x). Since 2.2 is probably going to be released before the end of this year, I'm not going to try to backport Gimp# to 2.0. This also means that I now can make use of the new preview widget.