Tree [r115] /
 History



File Date Author Commit
 Resources 2011-06-12 jamoflaw [r115] Flaoting score improvements
 AITank.cpp 2010-06-21 jamoflaw [r53] Started implementing Bullet Physics into main e...
 AITank.h 2009-09-10 jamoflaw [r6] Initial Import
 Ball.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 Ball.h 2011-04-20 jamoflaw [r104] Pause Effect, optimasations
 BaseNode.h 2011-05-15 jamoflaw [r111] Game update
 BigRedLogo.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 BigRedLogo.h 2011-03-21 jamoflaw [r73]
 Block.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 Block.h 2011-04-07 ackoogin [r88] Block object and ball/peg alignment
 Cannon.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 Cannon.h 2010-05-08 jamoflaw [r48] Started main game
 CreditsState.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 CreditsState.h 2010-08-27 jamoflaw [r63] changed the mouse input method, now only using ...
 Debug.h 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 Effects.fx 2011-04-14 jamoflaw [r95] Added glowstrip effect to Ball.h. SetOnFire met...
 Effects2.fx 2009-12-30 jamoflaw [r32] Effects framework is now using the DX Effects f...
 Effects3.fx 2010-01-08 jamoflaw [r33] Big update
 Effects4.fx 2010-01-10 jamoflaw [r34]
 EffectsBlank.fx 2010-05-08 jamoflaw [r48] Started main game
 Example Audio Callback.txt 2011-04-15 jamoflaw [r98] Fixed bug in GravityPeg hopefully!
 Explosion.cpp 2011-05-16 jamoflaw [r114] Gmae Update
 Explosion.h 2011-05-15 jamoflaw [r113] Pink sparks
 FadeTransition.fx 2010-08-27 jamoflaw [r63] changed the mouse input method, now only using ...
 FloatingScore.cpp 2011-06-12 jamoflaw [r115] Flaoting score improvements
 FloatingScore.h 2011-05-16 jamoflaw [r114] Gmae Update
 GAKFS.cpp 2011-03-23 jamoflaw [r79] Packaging filesystem added
 GAKFS.h 2011-03-31 jamoflaw [r82]
 GAudio.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GAudio.h 2011-04-15 jamoflaw [r98] Fixed bug in GravityPeg hopefully!
 GAudioParams.h 2009-09-17 jamoflaw [r20] Playlist function added to GAudio class GAudioP...
 GBaseControl.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GBaseControl.h 2010-08-30 jamoflaw [r65] New bitmap font class
 GBitmapFont.cpp 2011-05-16 jamoflaw [r114] Gmae Update
 GBitmapFont.h 2011-05-08 jamoflaw [r109] PhysFS support for most file based support cla...
 GButton.cpp 2011-05-15 jamoflaw [r111] Game update
 GButton.h 2010-08-30 jamoflaw [r65] New bitmap font class
 GCamera.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GCamera.h 2010-01-25 jamoflaw [r35] Added Console to engine
 GCheckBox.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GCheckBox.h 2010-08-27 jamoflaw [r64] Added the resources to the SVN
 GControl.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GControl.h 2010-08-20 jamoflaw [r58] Added more GUI controls GSliderH and GSliderV G...
 GDebugStopWatch.h 2011-04-11 jamoflaw [r90] Added spark explosion.
 GDefines.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GDefines.h 2010-08-20 jamoflaw [r58] Added more GUI controls GSliderH and GSliderV G...
 GEffect.cpp 2009-09-10 jamoflaw [r6] Initial Import
 GEffect.h 2009-09-10 jamoflaw [r6] Initial Import
 GEffectsFramework.cpp 2011-05-15 jamoflaw [r111] Game update
 GEffectsFramework.h 2011-04-21 jamoflaw [r105]
 GEffectsFramework2.cpp 2010-04-02 jamoflaw [r41] Massive windowing update messaging system nearl...
 GEngine.ico 2010-07-31 jamoflaw [r56] Video class update
 GEntity.cpp 2011-05-15 jamoflaw [r111] Game update
 GEntity.h 2011-04-20 jamoflaw [r104] Pause Effect, optimasations
 GErr.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GErr.h 2009-10-25 jamoflaw [r27]
 GError.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GError.h 2009-10-25 jamoflaw [r27]
 GFileReader.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GFileReader.h 2010-01-08 jamoflaw [r33] Big update
 GFileSystem.cpp 2011-05-08 jamoflaw [r109] PhysFS support for most file based support cla...
 GFileSystem.h 2011-05-15 jamoflaw [r111] Game update
 GFileWriter.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GFileWriter.h 2010-01-30 jamoflaw [r36]
 GFont.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GFont.h 2010-01-25 jamoflaw [r35] Added Console to engine
 GForm.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GForm.h 2010-08-30 jamoflaw [r65] New bitmap font class
 GInput.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GInput.h 2010-08-27 jamoflaw [r63] changed the mouse input method, now only using ...
 GLabel.cpp 2011-05-08 jamoflaw [r109] PhysFS support for most file based support cla...
 GLabel.h 2010-08-30 jamoflaw [r65] New bitmap font class
 GLight.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GLight.h 2009-09-10 jamoflaw [r6] Initial Import
 GListBox.h 2010-04-15 jamoflaw [r44] Windowing update
 GMaterial.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GMaterial.h 2010-01-25 jamoflaw [r35] Added Console to engine
 GMath.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GMath.h 2010-01-08 jamoflaw [r33] Big update
 GMesh.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GMesh.h 2010-01-10 jamoflaw [r34]
 GMessage.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GMessage.h 2009-09-10 jamoflaw [r6] Initial Import
 GMessageBox.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GMessageBox.h 2010-08-30 jamoflaw [r65] New bitmap font class
 GMotionState.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GMotionState.h 2010-06-21 jamoflaw [r53] Started implementing Bullet Physics into main e...
 GMoveableForm.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GMoveableForm.h 2010-10-06 jamoflaw [r67] Added threading to the audio and enabled multit...
 GOptionsSystem.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GOptionsSystem.h 2010-01-08 jamoflaw [r33] Big update
 GPanel.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GPanel.h 2010-05-05 jamoflaw [r47] Modifying the GUI
 GParticle.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GParticle.h 2010-01-10 jamoflaw [r34]
 GPhysicsContainer.cpp 2011-05-15 jamoflaw [r111] Game update
 GPhysicsContainer.h 2011-04-11 jamoflaw [r90] Added spark explosion.
 GPhysicsDebugDraw.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GPhysicsDebugDraw.h 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GRenderTexture.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GRenderTexture.h 2010-08-30 jamoflaw [r65] New bitmap font class
 GResource.cpp 2011-05-08 jamoflaw [r109] PhysFS support for most file based support cla...
 GResource.h 2010-01-10 jamoflaw [r34]
 GSample.cpp 2011-05-08 jamoflaw [r109] PhysFS support for most file based support cla...
 GSample.h 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GScrollBarH.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GScrollBarV.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GScrollButton.h 2010-08-23 jamoflaw [r62]
 GScrollbarH.h 2010-08-23 jamoflaw [r62]
 GScrollbarV.h 2010-08-23 jamoflaw [r62]
 GSliderH.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GSliderH.h 2010-08-27 jamoflaw [r64] Added the resources to the SVN
 GSliderV.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GSliderV.h 2010-08-27 jamoflaw [r64] Added the resources to the SVN
 GSource.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GSource.h 2011-04-15 jamoflaw [r98] Fixed bug in GravityPeg hopefully!
 GSprite.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GSprite.h 2011-04-12 jamoflaw [r91]
 GState.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GState.h 2011-04-12 jamoflaw [r91]
 GStateButton.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GStateButton.h 2010-08-20 jamoflaw [r58] Added more GUI controls GSliderH and GSliderV G...
 GSurface.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GSurface.h 2010-07-26 jamoflaw [r55] Added Video Engine
 GTextBox.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GTextBox.h 2010-08-30 jamoflaw [r65] New bitmap font class
 GTexture.cpp 2011-05-08 jamoflaw [r109] PhysFS support for most file based support cla...
 GTexture.h 2011-05-08 jamoflaw [r109] PhysFS support for most file based support cla...
 GTile.cpp 2009-09-10 jamoflaw [r6] Initial Import
 GTile.h 2009-09-10 jamoflaw [r6] Initial Import
 GTileSet.cpp 2009-09-10 jamoflaw [r6] Initial Import
 GTileset.h 2009-09-10 jamoflaw [r6] Initial Import
 GTimer.cpp 2011-06-12 jamoflaw [r115] Flaoting score improvements
 GTimer.h 2011-04-21 jamoflaw [r105]
 GVector3.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GVector3.h 2010-05-08 jamoflaw [r48] Started main game
 GVideo.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GVideo.h 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GViewPort.h 2009-09-10 jamoflaw [r6] Initial Import
 GViewport.cpp 2009-09-10 jamoflaw [r6] Initial Import
 GVisibleForm.cpp 2011-05-08 jamoflaw [r109] PhysFS support for most file based support cla...
 GVisibleForm.h 2010-08-30 jamoflaw [r65] New bitmap font class
 GWindowing.cpp 2011-05-15 jamoflaw [r111] Game update
 GWindowing.h 2010-08-27 jamoflaw [r64] Added the resources to the SVN
 GWindowingCallbacks.h 2010-03-08 jamoflaw [r39] GUI Code update
 GWindowingOLD.cpp 2010-02-27 jamoflaw [r38] Huge update, Have re written the Windowing clas...
 GWindowingOLD.h 2010-02-27 jamoflaw [r38] Huge update, Have re written the Windowing clas...
 GWorld.cpp 2010-01-10 jamoflaw [r34]
 GWorld.h 2010-06-21 jamoflaw [r53] Started implementing Bullet Physics into main e...
 GXML.cpp 2011-05-08 jamoflaw [r109] PhysFS support for most file based support cla...
 GXML.h 2011-05-08 jamoflaw [r109] PhysFS support for most file based support cla...
 GXMLReader.cpp 2011-05-15 jamoflaw [r111] Game update
 GXMLReader.h 2010-10-26 jamoflaw [r70] Update to profile and XML handling
 Game.cpp 2011-05-16 jamoflaw [r114] Gmae Update
 Game.h 2011-05-16 jamoflaw [r114] Gmae Update
 GameMenuCallbacks.h 2010-10-06 jamoflaw [r67] Added threading to the audio and enabled multit...
 GameState.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GameState.h 2011-04-12 jamoflaw [r91]
 Generation Engine.exe 2011-06-12 jamoflaw [r115] Flaoting score improvements
 Generation Engine.sln 2009-09-10 jamoflaw [r6] Initial Import
 Generation Engine.suo 2011-06-12 jamoflaw [r115] Flaoting score improvements
 Generation Engine.vcproj 2011-05-16 jamoflaw [r114] Gmae Update
 Generation Engine.vcproj.Lyndsey-PC.Lyndsey.user 2009-09-10 jamoflaw [r6] Initial Import
 Generation.cpp 2011-05-08 jamoflaw [r109] PhysFS support for most file based support cla...
 Generation.h 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GlowEffect.fx 2011-04-20 jamoflaw [r104] Pause Effect, optimasations
 GlowStrip.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 GlowStrip.h 2011-04-14 jamoflaw [r95] Added glowstrip effect to Ball.h. SetOnFire met...
 GravityPeg.cpp 2011-05-16 jamoflaw [r114] Gmae Update
 GravityPeg.h 2011-05-06 jamoflaw [r107] Rather large update. Fixed a large memory leak,...
 InitState.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 InitState.h 2011-03-21 jamoflaw [r73]
 InvisibleBarrier.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 InvisibleBarrier.h 2010-06-28 jamoflaw [r54]
 Level XML Design.odt 2011-05-06 jamoflaw [r107] Rather large update. Fixed a large memory leak,...
 Level.cpp 2011-05-15 jamoflaw [r111] Game update
 Level.h 2011-05-15 jamoflaw [r111] Game update
 LogoState.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 LogoState.h 2010-06-21 jamoflaw [r53] Started implementing Bullet Physics into main e...
 Main.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 MainMenuCallbacks.h 2010-08-30 jamoflaw [r65] New bitmap font class
 MenuState.cpp 2011-05-08 jamoflaw [r109] PhysFS support for most file based support cla...
 MenuState.h 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 MenuStateOLD.cpp 2009-09-26 jamoflaw [r23] Added pixel shader effect, will add a PS framew...
 MenuStateOLD.h 2009-09-10 jamoflaw [r6] Initial Import
 MenuStateOptions.cpp 2010-02-27 jamoflaw [r38] Huge update, Have re written the Windowing clas...
 MenuStateOptions.h 2010-02-27 jamoflaw [r38] Huge update, Have re written the Windowing clas...
 MergeEffects.fx 2011-04-18 jamoflaw [r102] Fixed bug where multiple pass effects only appl...
 Missile.cpp 2010-06-16 jamoflaw [r52]
 Missile.h 2009-09-10 jamoflaw [r6] Initial Import
 Notes.txt 2011-04-15 jamoflaw [r98] Fixed bug in GravityPeg hopefully!
 Peg.cpp 2011-05-16 jamoflaw [r114] Gmae Update
 Peg.h 2011-05-15 jamoflaw [r111] Game update
 PinchEffect.fx 2011-04-20 jamoflaw [r104] Pause Effect, optimasations
 Profile.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 Profile.h 2011-05-06 jamoflaw [r107] Rather large update. Fixed a large memory leak,...
 ProfileState.cpp 2010-02-27 jamoflaw [r38] Huge update, Have re written the Windowing clas...
 ProfileState.h 2010-02-27 jamoflaw [r38] Huge update, Have re written the Windowing clas...
 ReadMe.txt 2009-09-10 jamoflaw [r9]
 RenderPassDefs.h 2011-04-18 jamoflaw [r101] GEffectsFramework.cpp updated to allow for mult...
 Resources.rc 2010-08-27 jamoflaw [r63] changed the mouse input method, now only using ...
 Roadmap.odt 2011-04-06 jamoflaw [r86]
 Scene.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 Scene.h 2010-08-08 jamoflaw [r57]
 SetupDefaultEffects.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 SparkEmitter.h 2010-06-16 jamoflaw [r52]
 SparkExplosion.cpp 2011-05-15 jamoflaw [r113] Pink sparks
 SparkExplosion.h 2011-05-15 jamoflaw [r113] Pink sparks
 SparkleEmitter.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 SparkleEmitter.h 2010-06-16 jamoflaw [r52]
 StarExplosion.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 StarExplosion.h 2010-06-28 jamoflaw [r54]
 SwirlTransition.fx 2010-10-26 jamoflaw [r70] Update to profile and XML handling
 Tank.cpp 2010-06-21 jamoflaw [r53] Started implementing Bullet Physics into main e...
 Tank.h 2009-09-10 jamoflaw [r6] Initial Import
 TunnelNode.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 TunnelNode.h 2011-05-06 jamoflaw [r107] Rather large update. Fixed a large memory leak,...
 Untitled.tga 2009-09-10 jamoflaw [r6] Initial Import
 VideoState.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 VideoState.h 2010-08-27 jamoflaw [r63] changed the mouse input method, now only using ...
 WinMain.cpp 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 WinMain.h 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 cursor.cur 2010-08-27 jamoflaw [r63] changed the mouse input method, now only using ...
 explosion.tga 2009-09-10 jamoflaw [r6] Initial Import
 libogg.dll 2010-08-08 jamoflaw [r57]
 libtheoraplayer.dll 2010-08-08 jamoflaw [r57]
 libtheoraplayer_d.dll 2010-08-08 jamoflaw [r57]
 libvorbis.dll 2010-08-08 jamoflaw [r57]
 libvorbisfile.dll 2010-08-08 jamoflaw [r57]
 physfs.dll 2011-05-08 jamoflaw [r108] Fixed memory leaks and added leak debug
 pthreadVC2.dll 2010-08-08 jamoflaw [r57]
 tinystr.cpp 2011-03-21 jamoflaw [r73]
 tinystr.h 2011-03-21 jamoflaw [r73]
 tinyxml.cpp 2011-03-21 jamoflaw [r73]
 tinyxml.h 2011-03-21 jamoflaw [r73]
 tinyxmlerror.cpp 2011-03-21 jamoflaw [r73]
 tinyxmlparser.cpp 2011-03-21 jamoflaw [r73]
 xerces-c_3_1.dll 2010-08-08 jamoflaw [r57]

Read Me

Generation Engine Project Files

It has been compiled on VS2008 Express. You will need to compile the ogg vorbis code and have the library files linked into the project.