From: Laszlo T. <ave...@us...> - 2010-06-30 20:11:51
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gemrb: Infinity Engine emulator The branch master has been updated via 7a85c84ae4067d663982f810c62095c2c6d0a5eb (commit) Summary of changes: gemrb/GUIScripts/bg1/GUICommonWindows.py | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-) from 9542aec050f31ff0d93b1db867e5f2c7006c902b (commit) Those revisions listed above that are new to this repository have not appeared on any other notification email; so we list those revisions in full, below. - Log ----------------------------------------------------------------- http://gemrb.git.sourceforge.net/git/gitweb.cgi?p=gemrb/gemrb;a=commitdiff;h=7a85c84ae4067d663982f810c62095c2c6d0a5eb commit 7a85c84ae4067d663982f810c62095c2c6d0a5eb Author: Avenger <ave...@so...> Date: Wed Jun 30 22:11:04 2010 +0200 added feet circle flicker (when hovering over portrait) to bg1 too diff --git a/gemrb/GUIScripts/bg1/GUICommonWindows.py b/gemrb/GUIScripts/bg1/GUICommonWindows.py index 12be197..9ab4b15 100644 --- a/gemrb/GUIScripts/bg1/GUICommonWindows.py +++ b/gemrb/GUIScripts/bg1/GUICommonWindows.py @@ -649,6 +649,8 @@ def PortraitButtonOnMouseEnter (): global DraggedPortrait i = GemRB.GetVar ("PressedPortrait") + + GemRB.GameControlSetLastActor( i ) if GemRB.IsDraggingItem()==2: if DraggedPortrait != None: GemRB.SwapPCs (DraggedPortrait, i) ----------------------------------------------------------------------- This is an automated email from the git hooks/post-receive script. -- gemrb: Infinity Engine emulator |