Update of /cvsroot/gemrb/gemrb/gemrb/docs/en
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv4548/gemrb/docs/en
Created documentation on GemRB cheat keys and debug flags
--- NEW FILE: CheatKeys.txt ---
CHEAT AND DEBUG KEYS
$Header: /cvsroot/gemrb/gemrb/gemrb/docs/en/CheatKeys.txt,v 1.1 2004/06/30 22:15:24 edheldil Exp $
Following is a list of cheats you can use during development of GemRB.
This list can be incomplete and obsolete - for current status, look into
gemrb/plugins/Core/GameControl.cpp, functions GameControl::OnKeyRelease()
Cheat keys are disabled by default. To activate them, either type command
GemRB.EnableCheatKeys(1) on console (pop-up with ESC key), or put it into
some GUIScript - e.g. for PS:T in Start.py.
GameControl control must be focused for the keys to be recognized, so it
might be needed to 'click' the GameControl (i.e. map) first.
Ctrl-A - Trap or trapped container pointed w/ mouse is "untrapped"
Ctrl-B - Inserts/Removes spell effect S056ICBL on selected actor.
Exactly one actor must be selected.
Ctrl-P - Draws path from start point marked by Ctrl-S to current mouse
Ctrl-S - Marks current mouse position as start point for path drawn
Ctrl-J - Teleports selected actors to current mouse position
Ctrl-M - Prints (on terminal or DOS window) useful info on pointed actor, door
container or infopoint and current map
Ctrl-X - Prints (on terminal or DOS window) name of current area script
and current mouse pocition converted to game coordinates
Ctrl-Y - Kills pointed actor
Ctrl-Z - Swaps original (not personalized) and current palettes on
pointed actor. Also prints some color-related info on the actor.
Ctrl-4 - Toggles debug flag DEBUG_SHOW_INFOPOINTS (show all
traps and infopoints)
Ctrl-5 - Toggles debug flag DEBUG_SHOW_SEARCHMAP (show the searchmap)
Ctrl-6 - Toggles debug flag DEBUG_SHOW_PALETTES (show original and current
palettes for pointed actor)
ALT - Toggles debug flag DEBUG_SHOW_CONTAINERS (show all containers
TAB - Sets debug flag DEBUG_XXX while pressed (unused)