Tree [417870] master /
History



File Date Author Commit
admin 2013-01-29 Jaka Kranjc Jaka Kranjc [1dc675] share .gitattributes, so the custom binary diff...
android 2013-03-31 Jaka Kranjc Jaka Kranjc [213fdf] GEMRB_Android.mk: add missing InterfaceConfig.c...
apple 2013-03-20 Brad Allred Brad Allred [3ab618] Mac: set the open dialog prompts to indicate we...
artwork 2013-03-30 Pepe Schwarz Pepe Schwarz [c7cb86] added the icon in three resolutions for the and...
cmake 2013-02-13 Jaka Kranjc Jaka Kranjc [4aabb4] FindICONV.cmake: made the failure path nonfatal...
contrib 2011-05-08 Tom Prince Tom Prince [a92026] Add a twisted.manhole for accessing the embedde...
demo 2013-02-26 Jaka Kranjc Jaka Kranjc [8bdcf4] Interface::DrawTooltip: don't crash if there is...
gemrb 2013-04-03 Avenger Avenger [417870] implemented A_ANI_RANDOM_START
testing 2012-01-25 Tom Prince Tom Prince [71ae5c] Add some libX11 valgrind suppression.
.gitattributes 2013-01-29 Jaka Kranjc Jaka Kranjc [1dc675] share .gitattributes, so the custom binary diff...
.gitignore 2012-07-07 Avenger Avenger [7f9806] Merge branch 'master' of ssh://gemrb.git.source...
.mailmap 2013-01-09 Jaka Kranjc Jaka Kranjc [6b0c9b] mailmap: chiv chiv
.pydevproject 2009-05-22 Zefklop Zefklop [7f4ce8] Fix stance for projecxtile launchers
AUTHORS 2011-09-24 Tom Prince Tom Prince [059f52] Merge remote-tracking branch 'github/cd'
CMakeLists.txt 2013-03-18 Brad Allred Brad Allred [ff0c3f] Mac cmake: add nib interface and user defaults ...
COPYING 2003-10-14 Balrog994 Balrog994 [727bbd] Initial revision
ChangeLog 2009-05-26 Jaka Kranjc Jaka Kranjc [677642] ChangeLog: added deprecation note
Doxyfile 2010-03-23 Tom Prince Tom Prince [a6d45b] update doxyfile
HACKING 2011-12-21 Brad Allred Brad Allred [8e2649] Merge branch 'master' of ssh://gemrb.git.source...
INSTALL 2013-01-24 Brad Allred Brad Allred [1c3b2d] Merge branch 'mbfonts'
Makefile.am 2013-02-03 Jaka Kranjc Jaka Kranjc [61ec1a] Revert "remove obsolete and broken autotools bu...
NEWS 2013-03-20 Jaka Kranjc Jaka Kranjc [c03a8c] regular NEWS bump
README 2012-01-29 Avenger Avenger [2fa05f] Merge branch 'master' of ssh://gemrb.git.source...
TODO 2012-11-04 Jaka Kranjc Jaka Kranjc [a5042a] removed stale entries from the TODO
acinclude.m4 2013-02-03 Jaka Kranjc Jaka Kranjc [61ec1a] Revert "remove obsolete and broken autotools bu...
autogen.sh 2013-02-03 Jaka Kranjc Jaka Kranjc [61ec1a] Revert "remove obsolete and broken autotools bu...
configure.in 2013-02-03 Willem Jan Palenstijn Willem Jan Palenstijn [124a9d] Fix autotools build
gemrb.6.in 2012-12-08 Jaka Kranjc Jaka Kranjc [2a33cd] gemrb.6: added missing config options
gemrb.desktop 2010-09-16 Jaka Kranjc Jaka Kranjc [3a56ac] cmake: install gemrb-logo.png as gemrb.png, so ...
gemrb.lsm 2009-05-25 Avenger Avenger [ab24a1] we are in 2009 ;)
gemrb.spec.in 2009-06-07 Jaka Kranjc Jaka Kranjc [34e7f5] [2802190] improve the rpm spec handling, patch ...

Read Me

Introduction
------------
GemRB (Game Engine Made with preRendered Background) is a "port"
(actually a new implementation) of the original Infinity Engine (the one
of Baldur's Gate, Icewind Dale, Planescape: Torment, ...) to
Linux/Unix, MacOS X and Windows with some enhancements. Would you like to
create a game like Baldur's Gate?

It means that you either need some of the original game's data
somewhere on your harddisk, or you can try to use the data from the
Dragonlance Total Conversion project - see the link below.

The original game data has to be installed on a windows
partition and mounted or copied to your (Linux/Unix) filesystem, installed
with WINE or extracted manually from the CDs using the tool `unshield'.

What little documentation exists is mostly in gemrb/docs/en/ and
subdirectories, the gemrb.6 man page, this file and the website.

Supported platforms
-------------------
Supported (i.e. we got reports about successfully running GemRB) systems:
Linux x86, x86-64, ppc
FreeBSD x86
MS Windows
various Macintosh systems (even pre x86) also should work ...
some smart phones (Symbian, Android, other Linux-based, Ios)
some consoles (OpenPandora, Dingoo)
some exotic OSes (ReactOS, SyllableOS, Haiku, AmigaOS)

g++ 4.3 is known to miscompile gemrb.

Requirements
------------
See the INSTALL file.

Contacts
--------
Our homepage:
http://gemrb.org

Our project at sourceforge.net:
http://sourceforge.net/projects/gemrb

New GemRB forum (users):
http://forums.gibberlings3.net/index.php?showforum=91

IRC channel:
The best way to talk with us is by joining the #GemRB channel
on the FreeNode IRC network. There's somebody to talk with most of
the time.


Useful links
------------
IESDP, documentation for the Infinity Engine file formats and more:
http://iesdp.gibberlings3.net/

Near Infinity, Java viewer and editor for data files of the original games:
http://www.idi.ntnu.no/~joh/ni/index.html

DLTCEP, MS Windows viewer and editor for data files of the original games:
http://forums.gibberlings3.net/index.php?showforum=137

Unshield, extractor for .CAB files created by InstallShield
http://synce.sourceforge.net/synce/unshield.php

Valgrind, a powerful developer tool to fix programmer errors (leaks, buffer overflows and all the like that happen)
http://valgrind.org/

SDL, Simple Directmedia Layer, the graphical library used for GemRB
http://www.libsdl.org/index.php

OpenAL, Cross-Platform 3D audio libraries, the sound library used for GemRB
http://openal.org/

WINE, Open Source implementation of the Windows API, useful for installing the games
http://www.winehq.org