Diff of /IWD2Creature.h [71be0a] .. [ba3892] Maximize Restore

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--- a/IWD2Creature.h
+++ b/IWD2Creature.h
@@ -1,70 +1,74 @@
-#if !defined(AFX_IWD2CREATURE_H__AFF81B30_4566_4ED2_9FA5_1B1EA340570D__INCLUDED_)
-#define AFX_IWD2CREATURE_H__AFF81B30_4566_4ED2_9FA5_1B1EA340570D__INCLUDED_
-
-#if _MSC_VER > 1000
-#pragma once
-#endif // _MSC_VER > 1000
-// IWD2Creature.h : header file
-//
-
-/////////////////////////////////////////////////////////////////////////////
-// IWD2Creature dialog
-
-class IWD2Creature : public CDialog
-{
-// Construction
-public:
-	IWD2Creature(CWnd* pParent = NULL);   // standard constructor
-
-// Dialog Data
-	//{{AFX_DATA(IWD2Creature)
-	enum { IDD = IDD_CREATUREIWD2 };
-	CComboBox	m_feature;
-	CComboBox	m_skillpicker;
-	int		m_skill;
-	CString	m_count;
-	CString	m_count2;
-	//}}AFX_DATA
-  int m_curskill;
-  int m_curfeat;
-
-// Overrides
-	// ClassWizard generated virtual function overrides
-	//{{AFX_VIRTUAL(IWD2Creature)
-	public:
-	virtual BOOL PreTranslateMessage(MSG* pMsg);
-	protected:
-	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
-	//}}AFX_VIRTUAL
-
-// Implementation
-protected:
-  CToolTipCtrl m_tooltip;
-
-  void ResetSkills();
-  void ResetFeats();
-	// Generated message map functions
-	//{{AFX_MSG(IWD2Creature)
-	afx_msg void DefaultKillfocus();
-	virtual BOOL OnInitDialog();
-	afx_msg void OnKillfocusSkillpicker();
-	afx_msg void OnSelchangeSkillpicker();
-	afx_msg void OnKillfocusSkill();
-	afx_msg void OnKillfocusFeature();
-	afx_msg void OnSelchangeFeature();
-	afx_msg void OnValue();
-	afx_msg void OnKillfocusDamage();
-	afx_msg void OnSelchangeDamage();
-	afx_msg void OnKillfocusValue2();
-	afx_msg void OnFlag1();
-	afx_msg void OnFlag2();
-	afx_msg void OnFlag3();
-	afx_msg void OnFlag4();
-	//}}AFX_MSG
-	DECLARE_MESSAGE_MAP()
-};
-
-//{{AFX_INSERT_LOCATION}}
-// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
-
-#endif // !defined(AFX_IWD2CREATURE_H__AFF81B30_4566_4ED2_9FA5_1B1EA340570D__INCLUDED_)
+#if !defined(AFX_IWD2CREATURE_H__AFF81B30_4566_4ED2_9FA5_1B1EA340570D__INCLUDED_)
+#define AFX_IWD2CREATURE_H__AFF81B30_4566_4ED2_9FA5_1B1EA340570D__INCLUDED_
+
+#if _MSC_VER > 1000
+#pragma once
+#endif // _MSC_VER > 1000
+// IWD2Creature.h : header file
+//
+
+/////////////////////////////////////////////////////////////////////////////
+// IWD2Creature dialog
+
+class IWD2Creature : public CDialog
+{
+// Construction
+public:
+	IWD2Creature(CWnd* pParent = NULL);   // standard constructor
+
+// Dialog Data
+	//{{AFX_DATA(IWD2Creature)
+	enum { IDD = IDD_CREATUREIWD2 };
+	CComboBox	m_feature;
+	CComboBox	m_skillpicker;
+	int		m_skill;
+	CString	m_count;
+	CString	m_count2;
+	//}}AFX_DATA
+  int m_curskill;
+  int m_curfeat;
+
+// Overrides
+	// ClassWizard generated virtual function overrides
+	//{{AFX_VIRTUAL(IWD2Creature)
+	public:
+	virtual BOOL PreTranslateMessage(MSG* pMsg);
+	protected:
+	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
+	//}}AFX_VIRTUAL
+
+// Implementation
+protected:
+  CToolTipCtrl m_tooltip;
+
+  void ResetSkills();
+  void ResetFeats();
+	// Generated message map functions
+	//{{AFX_MSG(IWD2Creature)
+	afx_msg void DefaultKillfocus();
+	virtual BOOL OnInitDialog();
+	afx_msg void OnKillfocusSkillpicker();
+	afx_msg void OnSelchangeSkillpicker();
+	afx_msg void OnKillfocusSkill();
+	afx_msg void OnKillfocusFeature();
+	afx_msg void OnSelchangeFeature();
+	afx_msg void OnValue();
+	afx_msg void OnKillfocusDamage();
+	afx_msg void OnSelchangeDamage();
+	afx_msg void OnKillfocusValue2();
+	afx_msg void OnFlag1();
+	afx_msg void OnFlag2();
+	afx_msg void OnFlag3();
+	afx_msg void OnFlag4();
+	afx_msg void OnFlag5();
+	afx_msg void OnFlag6();
+	afx_msg void OnFlag7();
+	afx_msg void OnFlag8();
+	//}}AFX_MSG
+	DECLARE_MESSAGE_MAP()
+};
+
+//{{AFX_INSERT_LOCATION}}
+// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
+
+#endif // !defined(AFX_IWD2CREATURE_H__AFF81B30_4566_4ED2_9FA5_1B1EA340570D__INCLUDED_)