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#215 IWD crash in Shadow Pass

GemRB Main Engine
closed-fixed
nobody
GamePlay (136)
5
2011-03-04
2011-03-01
Mike Chelen
No

Load the save game then try to open the trapped container. This usually results in a Segmentation fault. The crash seems to be related to whether the skeletons around are killed before or after opening container.

Discussion

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  • Mike Chelen
    Mike Chelen
    2011-03-04

    Ah, so it is the trap itself. Would it be helpful to log the output again?

     
  • Mike Chelen
    Mike Chelen
    2011-03-04

    second try - copied directly from terminal

     
    Attachments
  • <fuzzie> [...] spwi021.spl, TRAP_SLEEP

    <fuzzie> spell has fx_pause_target with FX_TARGET_SELF, which calls STAT_MOD(IE_CASTERHOLD)

     
  • Jaka Kranjc
    Jaka Kranjc
    2011-03-04

    fixed, but you'll have to wait for the next release or build gemrb yourself.

     
  • Jaka Kranjc
    Jaka Kranjc
    2011-03-04

    • status: open --> closed-fixed
     
  • Mike Chelen
    Mike Chelen
    2011-03-05

    Will try building it and test, thanks!

     
  • Mike Chelen
    Mike Chelen
    2011-03-06

    That fixed it, thanks! It is nice to have the scroll of haste from the container :)

     
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