In what manner should the continuous surface be constructed? How are the meshes intersecting? What is the desired result?

One solution that comes to mind is using CSG (take union of objects). That however would give the same result as z-buffering them so no real gain!


2007/3/2, Robert Blum <r.blum@gmx.net>:
Hi guys!

I'm currently looking into stitching two meshes together. (I.e
merging them into one mesh with a continuous surface). Any pointers
towards papers/research much appreciated.

(If it helps narrow the field down, one mesh is just a heightfield,
the other one is an extruded spline)

I've been searching my heart out in my books, Google, and ACM - yet
can't find a thing. Any ideas?

Thanks for your help,
  - Robert

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