This isn't related to the development of Linux for the GameCube, but it
is related to the development of Linux for another Nintendo system ;)
To the point: I'm relatively new to doing any kind of kernel hacking,
linux porting, etc... I know how to use Linux, and I can program most
languages you can throw at me (i.e. C/C++), though.
So can anyone give me some hints or directions on how to begin porting
Linux to an unsupported system? Since the target system is a nintendo
system I figured asking for help here would be the best place.
Any help is greatly appreciated.
Thank you for your time.