From: Mark Vejvoda <mark_vejvoda@ho...> - 2011-11-08 20:09:57
Hi I;m using ftgl in our open source RTS megaglest (see megaglest.org)
and i am finding that somehow the font is rendering with an alpha value
from somewhere (but not what i spoecify in glColor4fv(1.f,1.f,1.f,1.f);
The reason i know is because i have both olkd and new font systems and
the old font system is much whiter than when i use ftgl.
Any idea whats wrong?