From: Dirk M. <di...@fr...> - 2005-12-30 17:43:25
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Jason Tackaberry wrote: > On Fri, 2005-12-30 at 18:29 +0100, Dirk Meyer wrote: >> Freevo should not look at MCE for effects. Features are still the >> important part. > > Features are still important, but we should look at all sorts of > interfaces to get ideas and implement the features to give theme > designers maximum flexibility. Right. But we should be carefull. The current xml style theme wants to be soooo powerfull that it is unreadable. Combining python and xml would give us maximum flexibility and readablity. And I think we have many new cool features now, animations are great. We should not copy MCE but come up with our own theme ideas with maybe some limitations. >> Well, someone could write kaa.goom based on the existing pygoom code >> to render goom to an evas image. > > Since xine already does goom directly, is there any need for pygoom? I don't know, I don't like goom at all. >> For Freevo I'm thnking of a config variable gui.animation. With this >> variable set to 0, nothing will move or fade and let's say when set to >> 5 even 3 GHz and OpenGL won't be enough :) > > There will be lots of tunable parameters, I think, but the default > should be "auto" or some such, where the eye candy settings are set > based on the detected cpu, graphics card, and other settings. Like how > games work these days. Right. Dischi -- Hard work never killed anyone, but why give it a chance? |