From: Eric S. <er...@sa...> - 2004-03-30 06:36:15
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Has freeglut advanced enough for a new release? 2.2.1? Is there anyone not using the 2.2.0 release because of some bugs that are fixed in CVS? If so, then I say a new release should be considered. ;) Are there any showstopper bugs in the CVS version? 0.02USD -sandalle -- PGP Key Fingerprint: FCFF 26A1 BE21 08F4 BB91 FAED 1D7B 7D74 A8EF DD61 http://search.keyserver.net:11371/pks/lookup?op=get&search=0xA8EFDD61 -----BEGIN GEEK CODE BLOCK----- Version: 3.12 GCS/E/IT$ d-- s++:+>: a-- C++(+++) BL++++VIS>$ P+(++) L+++ E-(---) W++ N+@ o? K? w++++>-- O M-@ V-- PS+(+++) PE(-) Y++(+) PGP++(+) t+() 5++ X(+) R+(++) tv(--)b++(+++) DI+@ D++(+++) G>+++ e>+++ h---(++) r++ y+ ------END GEEK CODE BLOCK------ Eric Sandall | Source Mage GNU/Linux Developer er...@sa... | http://www.sourcemage.org/ http://eric.sandall.us/ | SysAdmin @ Inst. Shock Physics @ WSU http://counter.li.org/ #196285 | http://www.shock.wsu.edu/ ---------------------------------------------------------------- This message was sent using IMP, the Internet Messaging Program. |
From: John T. <nu...@me...> - 2022-09-29 18:01:09
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I finished my round of compatibility improvements recently, and I suddenly find myself with very little time for any more significant additions, since my son was born two weeks ago. If noone else is working on something at the moment, that should be included in the next release, I think we have accumulated enough changes, to warrant a new release. Assuming there are no objections, I will post 3.4-rc1 sometime during the weekend for everyone to test. Here is a list of the most significant changes since 3.2.2: * Add GLUT_ACTIVE_SUPER modifier, and corresponding GLUT_KEY_SUPER_L and GLUT_KEY_SUPER_R special keys. These map to Windows/Command keys. * Fix RGB mode (GLUT_RGBA) colors on 8bpp displays on windows (construct default RGB332 palette). * Fix indexed color context creation on X11 and windows (GLUT_INDEX). * Add missing colormap management functions for X11 and windows (glutSetColor, glutGetColor). * Fix crash when calling glutTimerFuncUcall. * Fix FreeBSD build by essentially disabling the joystick code for newer FreeBSD versions. It will eventually need to be replaced/fixed. * Add fallbacks for the old GLX (<1.3) context creation API (glXChooseVisual/glXCreateContext), makes us compatible with IRIX 5.x and other old UNIX systems. * Add fallbacks for OpenGL 1.0 (no vertex arrays/client state). * Use nanosleep instead of usleep on UNIX, which is more widely supported on old UNIX systems. * Fix build on X11 if GL_SAMPLES is not defined. * Fix overly strict context version checking on Android leading to context creation failure in some cases. * Fix GLUT_CURSOR_INFO on windows, should be IDC_HAND, not IDC_HELP. * Fix mismatched font declarations on X11. * Add alternative simple ways to build freeglut with native tools only, without having to use cmake. * Fix build on windows with cmake 3.0.0. Explicitly link with gdi32. * Fix build on MSVC 2005. * Fix build on MacOS X. Link with all the necessary X libraries. * Fix build on SGI IRIX. * Fix build on Android (mismatched function prototypes and missing glutCreateMenuUcall). * Add support for the ninja multi-config generator. * Remove spurious dependency on a C++ compiler. One of the demos was being compiled as C++ for no reason. * Silence unnecessary warnings when VBOs or GLSL are not available. * New demo programs: 3dview, keyboard, joystick. * Documentation: added MacOS X build instructions. * Made it possible to eventually support building freeglut as a single compilation unit, by avoiding name conflicts on static variables. -- John Tsiombikas http://nuclear.mutantstargoat.com/ |
From: Diederick C. N. <dc...@gm...> - 2022-09-29 20:21:20
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Hi John, On Thu, Sep 29, 2022 at 8:01 PM John Tsiombikas <nu...@me...> wrote: > > I finished my round of compatibility improvements recently, and I > suddenly find myself with very little time for any more significant > additions, since my son was born two weeks ago. Congratulations!! > If noone else is working on something at the moment, that should be > included in the next release, I think we have accumulated enough > changes, to warrant a new release. > > Assuming there are no objections, I will post 3.4-rc1 sometime during > the weekend for everyone to test. Absolutely. You have done or spearheaded a massive amount of work that will benefit a lot of users. Thank you for that. I agree that there should be a new release, and that it should be 3.4 since its a significant step. All the best, Dee |
From: John T. <nu...@me...> - 2022-10-01 14:45:29
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On Thu, Sep 29, 2022 at 10:20:56PM +0200, Diederick C. Niehorster wrote: > > On Thu, Sep 29, 2022 at 8:01 PM John Tsiombikas <nu...@me...> wrote: > > > > I finished my round of compatibility improvements recently, and I > > suddenly find myself with very little time for any more significant > > additions, since my son was born two weeks ago. > > Congratulations!! Thank you :) > Absolutely. You have done or spearheaded a massive amount of work that > will benefit a lot of users. Thank you for that. I agree that there > should be a new release, and that it should be 3.4 since its a > significant step. Most of what I did was improve compatibility with ancient UNIX systems, and color modes nobody uses, so I doubt it will benefit anyone at all, but thank you all the same :) -- John Tsiombikas http://nuclear.mutantstargoat.com/ |
From: Vinnie S. <rcm...@ho...> - 2022-10-01 06:27:17
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Hello, First off, congrats on your son! Second, I agree with Dee that you have done a lot and that release 3.4 is more then applicable. Vinnie |
From: John T. <nu...@me...> - 2022-10-01 14:46:10
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On Sat, Oct 01, 2022 at 06:12:36AM +0000, Vinnie Simonetti wrote: > Hello, > > First off, congrats on your son! Thank you very much :) -- John Tsiombikas http://nuclear.mutantstargoat.com/ |
From: Stephen J B. <sj...@li...> - 2004-03-30 13:07:53
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Eric Sandall wrote: > Has freeglut advanced enough for a new release? 2.2.1? Is there anyone not using > the 2.2.0 release because of some bugs that are fixed in CVS? If so, then I say > a new release should be considered. ;) Are there any showstopper bugs in the > CVS version? I think we're good to go. John? ----------------------------------------------------------------------- The second law of Frisbee throwing states: "Never precede any maneuver by a comment more predictive than "Watch this!"...it turns out that this also applies to writing Fragment Shaders. ----------------------------------------------------------------------- Steve Baker (817)619-2657 (Vox/Vox-Mail) L3Com/Link Simulation & Training (817)619-2466 (Fax) Work: sj...@li... http://www.link.com Home: sjb...@ai... http://www.sjbaker.org |