#63 X11 special keys added: SHIFT, CTRL, ALT

closed
nobody
Patch (5)
5
2014-05-04
2009-07-20
Anonymous
No

There were not possible the catch a standalone shift, ctrl or alt key. Only the glutGetModifiers() allows it only in the input callback. In an OpenGL game, that is reasonable cliam to handle a special key without any other key is pressed. Patch is attached.

I do not know, if this patch is applicable or suitable, but i think it is a good reading what I needed.

Discussion

  • John F. Fay
    John F. Fay
    2010-01-04

    Added to SVN revision [867] on 1/3/10

     
  • John F. Fay
    John F. Fay
    2010-01-04

    • status: open --> closed