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Bugs

This is the FreeCol bug tracker. If you think you have found a bug this is the place to report it, except:

  • If it is a translation issue. Any text message in FreeCol is orignally written in English and then translated by the volunteers at translatewiki. If you have found a problem in non-English text, please go there to fix it. Only the translatewiki maintainer commits changes to FreeCol translations. OTOH, if a translated message contains strings "%like% %this%" (that is, English words enclosed in percentage signs) that is a FreeCol bug. Except, if the words are not in English, then it is a translation bug again. I hope that was clear!
  • If it is a difference between FreeCol and Colonization 1. These should go on the Pending Features for FreeCol tracker. There is further discussion of such issues on the What Would Col1 Do? wiki.
  • If it is a request for an improvement rather than an actual bug. These go on the Improvement Requests tracker.

Known Common Bugs

Windows Installer failure

The installer for 0.11.2 on Windows had problems BR#2790, which should be improved in 0.11.3, however not all cases are fixed and there is still concern for systems where the installed Java uses a different word size (32/64 bits) than the underlying operating system.

Game corruption

There is a nasty game corrupting bug on the loose BR#2796. We need a reproducible test case to make definitive progress on it, however 0.11.3 contains a fix for our current best guess at a possible cause, and a further fix that makes the corruption recoverable by saving and reloading the game. Another theory alas is that it is caused by certain versions of Java, which is not something we can fix.

Hangs due to hidden dialogs

There are ongoing issues with dialogs and popups disappearing behind the main FreeCol map, particularly on Windows and with full screen mode. This makes the game appear to hang. See BR#2328 for some discussion of workarounds. As far as we can tell this is a Java library issue, not something we can fix in FreeCol.

Fixed in 0.10.7

Showing 13 results of 13

# Summary Milestone Status Owner Creator
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Created Updated Labels Priority
2529 F2 Labor advisor stops working Fixed_0.10.7 closed-fixed pe9298 2013-03-20 2013-05-01 Labor advisor, F2, Win XP 5  
2501 Game freezes Fixed_0.10.7 closed-fixed piotr 2013-01-05 2013-01-16 General Gameplay 5  
2499 additional towns added Fixed_0.10.7 closed-fixed Ron Wheeler 2013-01-04 2013-01-16 Interface 5  
2496 Capturing a Colony kills all colonists Fixed_0.10.7 closed-fixed Sounour 2013-01-01 2013-01-16 General Gameplay 5  
2493 Domaged boat return to europe Fixed_0.10.7 closed-fixed cyberlpt 2012-12-29 2013-01-16 General Gameplay 5  
2492 variable name shown when entering native village with scout Fixed_0.10.7 closed-fixed Barry Lyndon 2012-12-28 2013-01-16 Client Gameplay 5  
2491 movement points incorrectly calculated Fixed_0.10.7 closed-fixed Barry Lyndon 2012-12-28 2013-01-16 Client Gameplay 5  
2490 FreeCol 0.10.6 Installer Error Fixed_0.10.7 closed-fixed Barry Lyndon 2012-12-28 2013-01-16 5  
2487 zoom out on game map affects tiles panel in colony panel Fixed_0.10.7 closed-fixed nicoo 2012-12-26 2013-01-16 GUI 5  
2473 NPE displayGotoPath hangs game Fixed_0.10.7 closed-fixed Lone_Wolf 2012-11-10 2013-01-16 GUI 5  
2438 Some issues with trade route to europe Fixed_0.10.7 closed-fixed Sven Ebert 2012-08-10 2013-01-16 General Gameplay 5  
2391 Prod. bonus vs. level 2 buildings Fixed_0.10.7 closed-fixed Pavel Jelínek 2012-04-21 2013-01-16 General Gameplay 5  
2341 Indian converting stops Fixed_0.10.7 closed-fixed Fenyo 2012-02-14 2013-01-16 General Gameplay 5  
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