The rotation alignment is still off. The axis moves dramatically if you rotate before sliding horizontally or vertically.
Is there ANY way we can adjust the distance at which terrain gets cut off? It's frustrating to have a big track where you cant see it all at the same time because if you zoom out the terrain disappears.
This is a bug and therefore you should do what is written in the readme, that is, at least sending me the track file that leads to this problem.
Done deal. Seems the axis alignment issue is related. Software rendering makes it all groovy again.