From: Erik H. <er...@eh...> - 2009-11-01 20:35:07
|
John Denker wrote: > /** > * Description: ORIENTATION is a pair of 3-tuples representing the > * 'at' direction vector and 'up' direction of the Object in > * Cartesian space. AL expects two vectors that are orthogonal to Hm that's an oversight, it should not be in Cartesian space but in OpenGL space (see the last line). Erik |