From: cullam Bruce-L. <cul...@ya...> - 2009-04-21 13:24:57
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Hey all. I've been working on building improved, high detail scenery for the island of Newfoundland. It's a very rocky place, with a rugged coastline, so a high resolution model makes a big difference. I've built scenery using 0.75 arc-sec DEM data, with a 15 meter error threshold, so it looks VERY good! However, the improved elevation makes the vmap0 data look very poor. The approximated coastlines mean stretches of flat ground past the edge of a cliff, and roads cut trenches through hills, or sit on high platforms over valleys. Also, the 1km squares to represent cities begin to look very crude. I'd like to rebuild using vmap1. I understand that there are some issues with this for consolidating it with vmap0 where you change from one to another, but I'm building an island, so that shouldn't be a problem. I intend to use vmap1 for the whole thing. I've been googling around, and have certainly seen plenty of mention of vmap1 as an option, but every "how to" is for vmap0. So is there a resource I've missed? For instance, all the commands like $ tgvpf --chunk=w080n40 --work-dir=LandMass --material=Default \ /cdrom/vmaplv0 noamer bnd polbnda have a different 3 word ending. If I mannaged to get a set of vmap1 data, would those commands be the same, or something else? And is there anywhere I can download vmap1 as a full set? At http://flightgear.telascience.org/download.psp, I'm only able to get the data one land type at a time, and it seems to come in a very different format from vmap0, so the end commands will clearly be different. If there's any good resource out there the would give me a run-down on how to use this stuff, that would be awesome! -cullam __________________________________________________________________ The new Internet Explorer® 8 - Faster, safer, easier. Optimized for Yahoo! Get it Now for Free! at http://downloads.yahoo.com/ca/internetexplorer/ |