From: Detlef F. <in...@fa...> - 2008-10-11 16:05:21
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Am Freitag, den 10.10.2008, 17:04 +0200 schrieb Conrad Braun: > > Detlef Faber wrote: > > Am Donnerstag, den 09.10.2008, 11:09 +0200 schrieb Melchior FRANZ: > >> * Detlef Faber -- Thursday 09 October 2008: > >>> I want to give the option to select a different logo with the same > >>> livery. (e.g One Navy Aircraft with the skull logo and another navy > >>> Aircraft with dragon logo). > >> Use aircraft.formation for now. It's very similar to aircraft.livery. > >> I'll add a generic method for autsaved overlay selection in the next > >> days, then one can have as many independent selection dialogs as one > >> desires. > >> > > Great News, thanks a lot. Then I can make the pilot customizable > > too. :-) > > > Just a thought... would it be possible to implement custom avatars on a > global scale? So the user could select from a "library" of pilot models, > similar to selecting what plane to fly? This would mean the aircraft > would have to have information about how and where to place the pilot > model, but would free the plane designers from supplying avatars. > That is possible. Look at the PC-6 pilot/walker model. The limbs are seperate objects and can be rotated to fit to any possible pose. The Model .xml file can (and will) be adapted to load different models with the same pose (as long as the rotation points of the skeleton are not different). > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Flightgear-devel mailing list > Fli...@li... > https://lists.sourceforge.net/lists/listinfo/flightgear-devel |