From: Hans F. <fu...@gm...> - 2007-10-30 16:16:38
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It compiled without incident, and begins to start just fine. The splash screen comes up, and while "generating sky elements" it gives me this message and then segfaults a few seconds later: FATAL: SSG: OpenGL will not accept a downsized version ?!? glxinfo tells me the following that might be useful: OpenGL vendor string: Intel Inc. OpenGL renderer string: Intel GMA 950 OpenGL Engine OpenGL version string: 1.2 APPLE-1.5.16 I'm rebuilding with debugging now and will provide a backtrace, but maybe the above is enough for someone to spot the problem. -- Hans Fugal |
From: Hans F. <fu...@gm...> - 2007-10-30 16:32:09
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And here is the backtrace: http://pastebin.ca/755280 On 10/30/07, Hans Fugal <fu...@gm...> wrote: > It compiled without incident, and begins to start just fine. The > splash screen comes up, and while "generating sky elements" it gives > me this message and then segfaults a few seconds later: > > FATAL: SSG: OpenGL will not accept a downsized version ?!? > > glxinfo tells me the following that might be useful: > > OpenGL vendor string: Intel Inc. > OpenGL renderer string: Intel GMA 950 OpenGL Engine > OpenGL version string: 1.2 APPLE-1.5.16 > > I'm rebuilding with debugging now and will provide a backtrace, but > maybe the above is enough for someone to spot the problem. > > -- > Hans Fugal > -- Hans Fugal Fugal Computing |
From: Olaf F. <fg...@of...> - 2007-10-30 20:14:39
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Hans Fugal schrieb: > And here is the backtrace: > > http://pastebin.ca/755280 > > On 10/30/07, Hans Fugal <fu...@gm...> wrote: >> It compiled without incident, and begins to start just fine. The >> splash screen comes up, and while "generating sky elements" it gives >> me this message and then segfaults a few seconds later: >> >> FATAL: SSG: OpenGL will not accept a downsized version ?!? IMHO it's a problem in plib. You may want try to define PROXY_TEXTURES_ARE_BROKEN for ssgLoadTexture.cpp Cheers Olaf |
From: Hans F. <fu...@gm...> - 2007-10-31 04:10:34
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On 10/30/07, Olaf Flebbe <fg...@of...> wrote: > >> FATAL: SSG: OpenGL will not accept a downsized version ?!? > > IMHO it's a problem in plib. > > You may want try to define PROXY_TEXTURES_ARE_BROKEN for ssgLoadTexture.cpp That did the trick. |