Learn how easy it is to sync an existing GitHub or Google Code repo to a SourceForge project! See Demo

Close

Bugs Maximize Restore

Showing results of 83

# Summary Milestone Status Owner Created Updated
971 First impressions with fast separation system trunk open 2012-10-21 2012-10-21  
969 Hero with an army of only a single creature?!? trunk open 2012-10-21 2012-10-21  
967 Big size font for number of creatures trunk open 2012-10-21 2012-10-21  
964 High morale does not effect trunk open 2012-10-20 2014-12-06  
963 Infos Glitch 001 trunk open 2012-10-14 2012-10-14  
961 GUI Glitch 006 trunk open 2012-10-14 2014-08-17  
960 Graphic Glitch 006 trunk open 2012-10-12 2012-10-12  
959 Graphic Glitch 005 trunk open 2012-10-12 2012-10-12  
958 GUI Glitch 005 trunk open 2012-10-12 2012-10-12  
953 Graphic Glitch 004 trunk open 2012-10-11 2012-10-11  
951 Graphic Glitch 002 trunk open 2012-10-11 2012-10-11  
950 Pathfinding Glitch 001 trunk open 2012-10-10 2012-10-11  
949 Graphic Glitch 001 trunk open 2012-10-10 2012-10-11  
946 run time problems if built using g++-4.7 None open SandySandy 2012-09-04 2012-10-09  
929 Bug with animations when surrender, win or lose a battle None open 2012-03-13 2012-10-09  
928 bug when take a resource or treasure chest from north None open 2012-03-13 2012-10-09  
927 imposible to scroll the map in diagonal None open 2012-03-13 2012-10-09  
924 The animation is slow. None open 2012-03-09 2012-10-09  
912 Huge bug in r2732 - AI units not having combat turns! None open SandySandy 2011-12-30 2012-10-09  
910 AIs getting stuck, and AI needing to remember & prioritize. None open SandySandy 2011-12-12 2012-10-09  
908 Map squares with two objects on them should not be passable. None open SandySandy 2011-12-11 2012-10-09  
897 Sometimes AI heroes (and human heroes) can get stuck. None open SandySandy 2011-11-21 2012-10-09  
887 Extra object on top of S tiles of Setlm. should block access None open SandySandy 2011-11-18 2012-10-09  
874 "make WITH_AI=simple WITH_BATTLEONLY=1 WITH_SVNREV=1" None open SandySandy 2011-11-10 2012-10-09  
860 "Occupier" enemy hero in friendly town/castle. None open SandySandy 2011-10-31 2012-10-09  
  • Ticket Number
  • Summary
  • Milestone
  • Status
  • Owner
  • Creator
  • Created
  • Updated
  • Labels
 
(applies to this page only)
<< < 1 2 3 4 > >> (Page 2 of 4)