There was not much progress since the last release (mostly because we don't have much free time), but we decided to do another demo release nevertheless, just to show that work keeps being done on Feud2000AD.
As promised, here a new test release for Christmas. Not much has changed since the last release in July really - but at least we are still confident to finish Feud *some time*.
broege has joined the feud-team :) He will be responsible for the random map generation.
And I changed the status from pre-alpha to alpha, since at least the engine seems to have alpha state by now.
The network code still doesn't work, and progress with the game is quite slow, but at least there is something to look at now :) Seems we finally got an artist!