#2 Non-configurable Joystick Direction Buttons

closed-later
stainless
Input (2)
1
2006-03-10
2004-02-01
No

I tried to assign the direction buttons using my snes joystick pad,
but it would not register them. It works fine with other
emulators.

Version 0.3.0

Discussion

  • stainless
    stainless
    2004-05-03

    Logged In: YES
    user_id=248584

    FakeNES doesn't support that feature yet.

     
  • stainless
    stainless
    2004-05-03

    • milestone: --> 160580
    • priority: 5 --> 1
    • summary: Joystick buttons do not work --> Non-configurable Joystick Direction Buttons
    • assigned_to: nobody --> stainless
    • status: open --> closed-later
     
  • stainless
    stainless
    2006-03-10

    • labels: 374273 --> Input
    • milestone: 160580 -->
     
  • Logged In: YES
    user_id=833408

    I can try to implement it. Which file is the appropriate segment for this?

     
  • stainless
    stainless
    2006-03-11

    Logged In: YES
    user_id=248584

    It's just that I could never come up with a good way to have
    it configurable from the configuration file. Right now
    joystick buttons are represented as Start, Select, A, and B
    in the configuration file (not neccessarily in that order),
    and to add direction buttons to it would be confusing, since
    directions normally map onto analog axis. But if you want
    to take a whack at it yourself, feel free. The code is in
    input.c, but be warned that it is *heavily* outdated (by
    like 3 or 4 years) and the coding style is horrible. :p