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Project Delayed

... yet again. It's like the world hates us.

My hard drive fried last night, and with it went all the code. Again. I had neglegted to invest in a backup power unit, and I'm regretting it now.

However, like before, this can be a good thing. For starters, I'm moving from Irrlicht to OGRE. OGRE is much more flexible and allows stunning visuals much easier. Second, I'm switching to the more open-source friendly Audiere audio API. Fmod was nice and all, but it really conflicts with the next point: The Mortic game engine will be released under the LGPL, and the ExNar game itself will be released under the GPL.

The reason for the license change is simple: we want ExNar to be /free/. Not just free as in no money, but free as in freedom. The GPL and LGPL ensure this.

Last, there WILL BE a Linux release this time, complete with autotools configure. In fact, Linux is now my primary development platform, so it will probably work better in Linux.

However, this does set us back a few hundred paces. We were only weeks away from the biggest release yet, and now it may be months. Heh, at least I'll be using CVS now.

Posted by Aaron Griffith 2005-05-01

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