#1 setPixel(...) & getPixel(...)

closed
nobody
5
2003-05-27
2003-05-13
No

Hi!

Nice work porting SDL and Open-GL to Erlang. What im
missing though is a simple way of reading and writing a
pixel from/to a surface. Maybe i have missunderstood
how this can be done in a simple way but i havent
succeded. Its simple in c but i dont understand how to
manage it in erlang without making it very costly..

Thanks in Advance!

/Christoffer Vikström
(chvi3471@student.uu.se)

Discussion

    • summary: setPixel(...) & getPixel(...) --> setPixel(...) & getPixel(...)
    • status: open --> closed