From: <joa...@so...> - 2004-09-30 14:15:44
|
We don´t use a direct call to Jack and Alsa ?? []´s João Martins > Message: 5 > Date: Thu, 30 Sep 2004 09:58:45 +0900 > From: Carsten Haitzler (The Rasterman) <ra...@ra...> > To: Bart Elberg <be...@id...> > Cc: enl...@li... > Subject: Re: [E-devel] Simple sound effects > Organization: You expect me to be organized? > > On Wed, 29 Sep 2004 19:06:24 -0400 Bart Elberg <be...@id...> babbled: > >> I am looking to add sound effects to an Edje-based application and >> noticed a lack of support in EFL for playing audio clips - other than >> Emotion. There are obviously many ways to do this and I have no problem >> implementing a solution. My question is whether anyone is working on a >> simple audio library for EFL or planning on integrating sound effects >> into Edje, EWL, etc.? > > at this stage i know of no-one working on something. there's 3 parts of an audio > "engine" to look at. 1. loading of formats (eg, mp3, ogg, wav, etc.) in such a > way that its fairly abstract and the code doesn't care how its really encoded. > 2. is the audio device output handler - feeding the audio device cleanly, > handling multiple audio devices, perhaps multiple opens for mixing etc. 3. is > the audio mixing and control engine. EG: you want to play a sample but have it > start fast and slow down in speed (and thus lower pitch) with a given envelope. > you may want to string a sequence of samples together. basically programmatic > sequencer or tracker (remember fasttracker2, protracker, soundtracker, etc.) > > http://www.metadecks.org/software/remix/ > > kind of solves these. it looks a it complex - that's because it can do a lot. > imho with a bit of wrapping into EFL it should solve it entirely. the problem is > no-one has done anything to do stuff with sound yet. so for now it's a DIY area > that we haven't covered :( > |