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#95 Separating world and joint limits for non-trivial kinematics

open
nobody
5
2011-05-12
2011-05-12
pkm
No

Currently there's no world limits for non-trivial kinematics, which leads to possible machine crashes.

Implementing separate module for world/joint limits (and probably collision detection) would enable definition of workspaces more complex than a rectangular box, which is essential for non-cartesian machines and robots.

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