On Sat, Jun 22, 2013 at 10:41 AM, Dietrich Bollmann <dietrich@formgames.org> wrote:
Do I misunderstand the meaning of :WIN32?
Is the build version still a 64 bit version and :WIN32 is added by error?
Is the variable ECL_WIN64 just ignored?

This feature is related to the OS API that is used Win32 vs Mingw32 vs Cygwin32. On Windows64 the API used is still Win32, IIRC. I do not know how to change this without breaking some code out there, or whether the present situation is sensible or not. Maybe we coud at least push also Win64


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