From: Martijn H. <ho...@te...> - 2001-03-15 13:16:45
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op 15-03-2001 13:53 schreef Shanker Balan op sh...@ex...: > Hello Martin: > > Martijn Houtman wrote, >> Hmm, a Rage Fury. Do you happen to see 'snow' in the screen as well? > > Snow while running an OpenGL app? No. Even otherwise, the display is as > good as it gets. > > Know something, i have had this card fot over a year now and today is > the first time that i actually ran an OpenGL app (xmms OpenGL plugin) > and it was smoooth :) I am so happy. Previously, my machine used to > reboot in under 10 secs after i start any OpenGL app. I think this has > got to do something with the new ATI code DRI code fix which went into > CVS a week(?) back. This patch solved my problems at least, indeed. > > Thanx guys. Time to quake ;-) > >> Option "AGPMode" "2" > > That did the trick. Now to benchmark it. Ugh, gears segfaults. Lemme put > in Quake. I was thinking that the "AGPMode" option applied only to the > mga driver. > > Dope! > >> is what I have. Yet when I enable AGP 2x in BIOS, DRI makes my X server >> hang. I don't note any difference in speed by en/disabling it in the BIOS, >> yet in /etc/X11/XF86Config it _does_ make difference. > > Will verify that out as soon as i get some sort of benchmarking app > available. > > >>> I have enabled frame buffer on the ATI. >> >> Works fine here. Doesn't make X go sucky when switching between console and >> X. > > Right on, even at a FB resolution os 1024x768@60 :) no, 1024x768@100Hz :P > >> As long as /usr/X11R6-DRI/lib is in /etc/ld.so.conf, it is ok. Gears won't >> segfault on missing libs though, it would just tell you it's unable to find >> the lib and stops. I dunno what this segfault means. > > Even a 'ldd' on gears segfaults. I tried recompiling gears but it dies. > > [shanu@godzilla shanu]$ ldd /usr/local/bin/gears > /usr/bin/ldd: line 1: 9636 Segmentation fault (core dumped) > LD_TRACE_LOADED_OBJECTS=1 LD_WARN= LD_BIND_NOW= > LD_LIBRARY_VERSION=$verify_out LD_VERBOSE= "$file" > [shanu@godzilla shanu]$ > > I tried compiling it but i get lots of "undefined reference" errors - > > $ cc gears.c -I/usr/include -L/usr/lib -L/usr/X11R6/lib -lglut -lGLU -lGL > -o gears > /tmp/ccTjSYaK.o: In function `gear': > /tmp/ccTjSYaK.o(.text+0x1255): undefined reference to `sin' > /tmp/ccTjSYaK.o(.text+0x1280): undefined reference to `cos' > /tmp/ccTjSYaK.o(.text+0x12d9): undefined reference to `sin' > /tmp/ccTjSYaK.o(.text+0x1304): undefined reference to `cos' > [...] > this sin/cos is in math.h Somehow I think your gcc devel is not quite ok. What version is it anyways? I know about the RedHat 7 problom. It comes with many many broken things, esp. gcc. You'd better install a whole new gcc and try again. Euhm, redhat homepage prolly has some links about the known problems. I'd say remove RedHat and install a decent distro. > > What am i missing to include? > > >>> Is there any another way to benchmark 3d performance? I am thinking >>> about installing Quake and doing a timedemo. >> >> I dunno howto use Quake as a benchmarker, all I know is, you _would_ note >> the difference. > > Will post out the result. Thanx a lot for your time. Lemme know how you can make quake print out the fps please :) > > -- Shanu > -- tinus |