Question: Does anyone read these bugs???
Using an MGA-550 with the mga-133_143 driver from
Matrox, I see errors similar to those in R128 DRI.
Surface normals scaling is bad, so that shading
and highlights of solids is broken. This is
visible in TuxRacer: the penguin is saturated solid
white from specular highlight.
Fog for lines is also broken, but only if line_smooth
is enabled. Fog for solid is always broken.
These may relate to the type of projection matrix used.