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#17 Color corruption

Other
closed-fixed
Other (69)
5
1999-12-17
1999-12-13
Andy Richardson
No

When using glutBitmapCharacter/glRasterPos2f color
specification swaps red with blue, i.e.

glColor3f(0.0,0.0,1.0);

is red and

glColor3f(1.0,0.0,0.0);

is blue.

I can send the code if required.

Andy

Discussion

  • Daryll Strauss
    Daryll Strauss
    1999-12-14

    • assigned_to: nobody --> daryll
    • milestone: 100100 --> Other
    • labels: 100100 --> Other
    • status: Error - status not found --> open
     
  • Daryll Strauss
    Daryll Strauss
    1999-12-15

    Please checkout the new code in xc/xc/extras/Mesa/src/FX and xc/lib/GL/mesa/src/drv/tdfx. This should fix your problem with bitmap drawing colors being wrong. Let me know if it does and I\'ll close this bug.

     
  • Daryll Strauss
    Daryll Strauss
    1999-12-17

    • status: open --> closed-fixed