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Commit Date  
[482313] by Bart Oldeman Bart Oldeman

Don't use the alias map for vgaemu memory.

So LINEAR2UNIX can do its magic in cpatch.c. This is like how it was before,
but should be cleaned up. For now with 1.4.1 in mind it's the safest option.
I checked that Prince 2 still works.

2012-11-14 01:54:42 Tree
[fc8336] by Stas Sergeev Stas Sergeev

increase adlib timeout to fix music in Dune game

2012-11-09 07:44:11 Tree
[a8e971] by Bart Oldeman Bart Oldeman

Removed wrong code in codegen-sim.c that was only there for testing.

2012-11-07 01:43:11 Tree
[203370] by Stas Sergeev Stas Sergeev

sb: this works around the misconfigured prince2 demo

2012-11-06 07:38:03 Tree
[c8205d] by Stas Sergeev Stas Sergeev

fix to prev commit

2012-11-03 15:23:28 Tree
[399cdb] by Stas Sergeev Stas Sergeev

sb: rework busy/timeout handling. Hopefully this fixes Prince2 problem.

2012-11-03 14:57:31 Tree
[a84c2a] by Bart Oldeman Bart Oldeman

Fix SF bug 461: Handle vgaemu access in rep movs/stos cpemu patches.

2012-11-03 01:37:33 Tree
[23b3a8] by Stas Sergeev Stas Sergeev

enable SIGFPE for division by zero. Go fix the bugs!

2012-11-02 14:36:10 Tree
[fe2470] by Stas Sergeev Stas Sergeev

sb: terminate DMA xfer on timeout

2012-11-01 21:59:37 Tree
[f11b80] by Stas Sergeev Stas Sergeev

sb: implement DMA timeout, large enough for KryptEgg to still work.
Waiting for DMA forever makes a lockup to some progs. :(

dsp: fix fifo timing calculation wrt pcm_frame_period_us() again, and
verified with duke3d

2012-11-01 21:39:57 Tree
[5741ac] by Stas Sergeev Stas Sergeev

sb: flag DMA busy status, and wait for it to became
available (DACK), rather than ignore everything.
Fixes KryptonEgg game

2012-10-31 21:20:27 Tree
[2027b0] by Stas Sergeev Stas Sergeev

sb: fix nasty divizion by zero in dsp code, which happens because
E2 command doesnt set sampling rate

2012-10-30 22:38:52 Tree
[98c0bd] by Stas Sergeev Stas Sergeev

sb: pcm_frame_period_us() allows even simpler (and correct, this time) logic

2012-10-30 20:31:22 Tree
2012-10-30 17:19:12 Tree
[8de066] by Stas Sergeev Stas Sergeev

midi: add timer callback to midi plugins (preparing for fluidsynth)

2012-10-30 17:16:42 Tree
[2e7db6] by Stas Sergeev Stas Sergeev

pcm: avoid using the confusing pcm_samp_period()
adlib: some cleanups

2012-10-30 17:16:41 Tree
[659da8] by Bart Oldeman Bart Oldeman

Fix INT10 regression caused by commit 699e95646.

This fixes SF bug 3579091 ansi.sys causes text corruption, and probably
also bugs 3579400 (cls does not clear top left most character) and
3565725 (Netware login screen red color off 1 position).

2012-10-26 00:15:46 Tree
[8ed407] by Stas Sergeev Stas Sergeev

sb: allow to parse DMA params even when DMA no longer active.
This is needed to process fifos, so that they can run after DMA finished.

2012-10-24 10:56:02 Tree
[e19445] by Stas Sergeev Stas Sergeev

made in_win31 flag private to dpmi to avoid confusion.
Use win31_mode instead.

2012-10-24 10:52:51 Tree
[e8ed6d] by Eric Larouche Eric Larouche , pushed by Bart Oldeman Bart Oldeman

Fix mouse graphics cursor missing pels in mode 13h.

A fix for the missing pixels in the last column of the
mouse graphics cursor in VGA mode 13h (VGA 256 col).
Partial fix for bug 3540949.

2012-10-23 01:45:42 Tree
[03f4b6] by Eric Larouche Eric Larouche , pushed by Bart Oldeman Bart Oldeman

XMS memory move small change.

A small patch to get rid of the multistep copy
to local struct in the xms_move_EMB() fn in xms.c.
Use a packed structure and MEMCPY2_UNIX() instead.

2012-10-23 01:42:57 Tree
[db7e39] by Bart Oldeman Bart Oldeman

Implement KMS checking as in SF Bug 3536711: by default, "dosemu -s" uses
SDL on the console if KMS is detected. If graphics=(1) or console=(1)
(instead of (auto)), or -V or -c is given on the command line it will try
direct console video anyway.

2012-10-23 01:34:58 Tree
[e4941d] by Bart Oldeman Bart Oldeman

Always parse all X settings in global.conf, as they also apply for SDL,
and in certain cases we want SDL without -S (dosemu should detect KMS -
SF bug ID: 3536711)

2012-10-23 01:34:58 Tree
[1d4ed5] by Stas Sergeev Stas Sergeev

SB: quick fix for the sb-related errors observed in Dune game

2012-10-22 19:56:19 Tree
[812328] by Stas Sergeev Stas Sergeev

remove prototypes for lex-generated functions

2012-10-14 15:52:33 Tree
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