When I run MOM under DOSdox 5.5 the cursor does not
behave exactly right. I see both a regular 'arrow' pointer
and the MOM specific 'hand' cursor. When I move the
mouse only the 'arrow' cursor moves. When I press a
mouse button the MOM cursor 'catches up' and
changes to the appropriate icon (feet, x, crossed
swords, etc). The problem with this is that the cursor
shape provides information in the game (e.g. what will
happen if you press a button now).
Bottom line though is that this is a great project.