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#246 CGA palette problem

0.63
closed
graphics (66)
5
2012-09-07
2005-11-02
Victor
No

I tested the very old (1984) game Alley Cat with
DosBox, runs nice, but it always get the default CGA
palette (white, black, cyan, magenta), instead, it
should somethimes change the colors of this palette (or
use alternative palettes, i don't know). And so, colors
like red, blue and green should appear in this game too
(but since it's CGA, no more than 4 colors shows at the
same time).

Discussion

  • c2woody
    c2woody
    2005-11-05

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    user_id=1304940

    Works fine in the CVS, what version did you use?

     
  • Victor
    Victor
    2005-11-08

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    user_id=1140252

    I used 0.63 version. This problem shows up when some
    flashing screens doesn't flashes (eg: when you're zapped
    underwater). Although the game continues to run normally, it
    simple doesn't change the colors...

    How / where to download a 0.64 or the CVS version?

     
  • c2woody
    c2woody
    2005-11-08

    Logged In: YES
    user_id=1304940

    For now you can use machine=cga in dosbox.conf
    which displays the pallette correct for cga games.

     
  • JAL
    JAL
    2005-11-16

    Logged In: YES
    user_id=990442

    The game works as it should, palettes are changed as they
    are supposed to (e.g. the cheese scene has
    red/yellow/green, most other scenes magenta/white/cyan).
    The only 'omission' in DOSbox is that DOSbox doesn't
    display the CGA border color, so that there's no flashing
    when you are zapped. But that's no bug, that's a missing
    feature.

     
  • Peter Veenstra
    Peter Veenstra
    2006-02-12

    Logged In: YES
    user_id=535630

    The bug has been fixed.
    Wait for the upcoming new version to see it.

    Or:

    The updated source is available by cvs.

    See the link on top of the screen for information on how to get
    the new sources.

    The DOSBox Team