Dont know if this is really a dosbox bug. If you start
some progs from command line with dosbox these games
crashes or dont load. If they are started in dosbox
(shell) they work
better. I tracked this down to the missing environment
strings if you start from command line. These progs are
parsing the env-strings and if there are no
env-strings, the two \0-bytes are missing at the end
(there's only one), these routines fail then and
strange things happen (eg.mem-overwrites).
The dosbox-env-block looks fine, so this might be a
problem of these game-routines, when they copy the
Dungeon master: start from command-line and game stops
with a "abnormal termination"-Error. Start from shell
and at least the title screen appears.
EOB1 works perfect from shell, stops after intro if you
start from command-line.