Learn how easy it is to sync an existing GitHub or Google Code repo to a SourceForge project! See Demo

Close

#7 Baron and hell knight infighting

open
Kaiser
None
5
2008-07-12
2008-07-11
Anonymous
No

In the original doom 64, barons and hell knights would fight each other. In doom64 EX they don't infight.

Discussion

  • Daniel Swanson
    Daniel Swanson
    2008-07-11

    Logged In: YES
    user_id=849456
    Originator: NO

    This is a by product of the way baron and hell knight are implemented in the original DOOM64. They in fact share all the same code, states and sprites only a selector in the thing definition sets them apart which is cross referenced with the DoomEd num to produce two different looking beasts by using the palette num whose index matches the selector.

    So as far as DOOM64 on the N64 is concerned, they ARE the same species and so do not in-fight.

     
  • Daniel Swanson
    Daniel Swanson
    2008-07-11

    Logged In: YES
    user_id=849456
    Originator: NO

    However, there is additional logic in DOOM64's PIT_CheckThing which checks that the selectors of each thing are the same when deciding if they are the same species. As they arn't they are treated as separate species for the purposes of infighting.

     
  • Kaiser
    Kaiser
    2008-07-12

    • assigned_to: nobody --> svkaiser