I spent some nice time with this game, and I'm considering packaging it for Debian (I'm part of the Games Team).
Can you tell me a bit more about the license? Did the original developers release all the data under the GPL?
I'm terribly sorry for responding this late, but somehow I haven't noticed your post… (I must have missed the e-mail notification about it).
The original developers agreed for me to release the data under the GPL as a part of the conversion. If this is necessary, I can ask Paweł Matusz, who is the programmer of the original version, to confirm that.
Interestingly I went ahead and started packaging a couple weeks ago:
It will be reviewed by a Debian developer, and then by the Debian FTP masters - at which point they may request more information on the licensing, but for now the information on the website are enough :)
I'm asked by the Debian FTP masters if the game data can be edited/modified.
I know about fareditor for .far, I don't know about tools for .cmf and .3dg.
Is there any?
I've generated the .cmf and .3dg files from original game's map files. I wrote a converter for that - I will publish it in a few moments on SF.net.
There are no tools to edit those files once they are generated, but I think it won't be to hard to write an editor using the available code. The game contains a code for reading the files, and the converter - for writing them (however, the converter's write code is a lot older than the game's read code, so it would have to be modified before it can interact with the read code within a single application).
At last Cytadela is available in Debian!
It's currently in the contrib area because there's currently no way to edit the levels.
Great thanks for packaging the game for Debian