Goal of this project is a freeware game similar to the PSX game "Kula World" / "Roll Away". It is designed platform independent, written in C++ and using the following libraries: OpenGL, SDL (Simple DirectMedia Layer), libjpeg, LUA, GLSL-Shader.
Magnet and quicksand tiles (not released yet)
Experimental Bloom Effect (trying to enhance the graphics)
Up to now: No Anti-Aliasing, the edges are very pixelated
Finally: Now using Anti-Aliasing (smooth edges)