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Exosphere

Goal of this project is a freeware game similar to the PSX game "Kula World" / "Roll Away". It is designed platform independent, written in C++ and using the following libraries: OpenGL, SDL (Simple DirectMedia Layer), libjpeg, LUA, GLSL-Shader.

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Level Editor
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Magnet and quicksand tiles (not released yet)
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Enemies
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Experimental Bloom Effect (trying to enhance the graphics)
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Up to now: No Anti-Aliasing, the edges are very pixelated
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Finally: Now using Anti-Aliasing (smooth edges)
 

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