From: Seth G. <sga...@li...> - 2000-03-31 20:46:48
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On Fri, 31 Mar 2000, Benjamin Sprague wrote: > >dmburg is only one sector and contains 36 lights I believe. > > Yeah, that's why dynamic lighting is S--L--O--W in dmburg Ok, but they > aren't all visible at the same time, are they? We would need a > light-culling algo to pre-calculate where lights are visible. Can we use the PVS from the light's perspective to determine what surfaces are potentially affected by the light? This way we use some precalculation we were going to have to do anyway, and it should still work with dynamic lights - which is what hardware accelerated lighting will be used for. __ __ _ _ __ __ _/ \__/ \__/ Seth Galbraith "The Serpent Lord" \__/ \__/ \_ \__/ \__/ \_ sga...@kr... #2244199 on ICQ _/ \__/ \__/ _/ \__/ \__/ http://www.planetquake.com/simitar \__/ \__/ \_ |