From: Furqan U. <fu...@wr...> - 1999-12-23 23:12:42
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-----Original Message----- From: Thomas Hieber <th...@gm...> To: cry...@li... <cry...@li...> Date: Friday, December 24, 1999 10:58 AM Subject: Re: [CsMain] compilation problem in windows >From: Furqan Ullah <fu...@wr...> >> its my job and i will always let u know whats the problem occured in the >> windows port. i downloaded the cs yesterday from sourceforge usinf wincvs >> and then compiled it again on windows. i have VC 6++ and directX 7.0 >> installed on my PC. the following problems occured. >> first problem (its only a warning) occured in the mazedD editor and >another >> occured in the directdraw2ddx61. >> >> please take a look into it. my all other work related to directx 7.0 is >> working fine and well. >> >> problem no. 1 (just a warning) >> c:\cs\apps\mazed\me_model.cpp(1016) : warning C4100: 'Canvas' : >unreferenced >> formal parameter > >Thats already fixed in CVS. (plus another problem, you didn't yet come >across.) > >> problem no. 2 (errors due to directx stuff, but i have directx 7.0 >> installed) > >You don't have DirectX 7.0 correctly installed. You have probably run setup, >which has installed all the files to your HD, but you will still need to add >the settings in MSVC. Open "Extras->Options->Directories" and select >"Include files" then add the directory where you have installed your DX7 >SDK's headers as the _first_ directory in that list, do the same for >"Library files". Then try again. yes, i run setup, but i done the same whatever u said but i got errors again. any suggestion? >Or just unload the DirectX 6.1 projects. They don't work anyway. now, i unload the directdraw2ddx61 project and try to compile the whole cs. i hope this will work. if i want to use direct draw that what should i do. i m going to buy Pentium III and Riva TNT 2 as i heared this is the best card for 3d graphics. let me know is it suitable or compatible for the CS. the compilation is complited with 0 error and 0 warnings. i copy the zlib, png and jped dlls into the directory where execuitables are present. but i got error "Fatal error in DirectDraw2D.dll" csGraphics2DDDraw3::Open(DirectDevice) -- Error creating DirectDevice i copied the directdraw2d.dll from the CryatlSPace 0.14 demo folder but the problem remains the same. any suggestion? how can i remove this problem? every program say this thing. thanks furqan > >Thomas > > > >_______________________________________________ >Crystal-main mailing list >Cry...@li... >http://lists.sourceforge.net/mailman/listinfo/crystal-main > |